Warlock of the Great Old One

Medium Humanoid (Any Race) , Any Alignment
• Armor Class: 12
• Hit Points: 91 (14d8+28)
• Speed: 30 ft.

9 (-1) 14 (+2) 15 (+2) 12 (+1) 12 (+1) 18 (+4)

• Saving Throws: Wis +4, Cha +7
• Skills: Arcana +4, History +4
• Resistances: psychic
• Senses: darkvision 60 ft.
• Languages: any two languages, telepathy 30 ft.
• Challenge: 6 (2300 XP)
• Environments: Arctic, Grassland, Mountain, Underground, Urban

• Whispering Aura: At the start of each of the warlock's turns, each creature of its choice within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage, provided that the warlock isn't incapacitated.

Innate Spellcasting

The warlock's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components:

• At will: detect magic, jump, levitate, mage armor (self only), speak with dead
• 1/day each: arcane gate, true seeing


The warlock is a 14th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

• Cantrips (at will): chill touch, eldritch blast, guidance, mage hand, minor illusion, prestidigitation, shocking grasp
• 1st-5th level (3 5th-level slots): armor of agathys, arms of hadar, crown of madness, clairvoyance, contact other plane, detect thoughts, dimension door, dissonant whispers, dominate beast, telekinesis, vampiric touch


• Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.