Vine Blight

Medium Plant , Neutral Evil
• Armor Class: 12
• Hit Points: 26 (4d8+4)
• Speed: 10 ft.

15 (+2) 8 (-1) 14 (+2) 5 (-3) 10 (+0) 3 (-4)

• Skills: Stealth +1
• Condition Immunities: blinded, deafened
• Senses: blindsight 60 ft. (blind beyond this radius)
• Languages: Common
• Challenge: 1/2 (100 XP)
• Environments: Forest, Grassland, Swamp

• False Appearance: While the blight remains motionless, it is indistinguishable from a tangle of vines.


• Constrict: Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12) . Until this grapple ends, the target is restrained, and the blight can't constrict another target.

• Entangling Plants (Recharge 5-6): Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. A creature can use its action to make a DC 12 Strength check, freeing it self or another entangled creature within reach on a success.