Miros Xelbrin

Medium Humanoid (Damaran Human) , Neutral Good
• Armor Class: 10
• Hit Points: 22 (4d8+4)
• Speed: 30 ft.

16 (+3) 10 (+0) 15 (+2) 11 (+0) 12 (+1) 14 (+2)

• Skills: Intimidation +4, Perception +3
• Languages: Common
• Challenge: 0 (10 XP)

• Roleplaying Information: Innkeeper Miros is a retired carnival attraction, dubbed "the Yeti" because of his barrel-shaped body and the thick, white hair covering his arms, chest, back, and head. When Goldenfields suffers, so does his business, so he takes strides to protect the compound. Ideal: "As does the Emerald Enclave, I believe that civilization and the wilderness need to learn to coexist." Bond: "Make fun of me all you like, but don't speak ill of my inn or my employees." Flaw: "When something upsets me, I have a tendency to fly into a rage."


• Bear Hug: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4+3) bludgeoning damage, and the target grappled (escape DC 13) and takes 5 (1d4 + 3) bludgeoning damage at the start of each of Miros's turns until the grapple ends. Miros cannot make attacks while grappling a creature.

• Club: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+1) bludgeoning damage

• Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Miros carries ten crossbow bolts.