Large Fiend (Demon, Shapechanger) , Chaotic Evil
• Armor Class: 20
• Hit Points: 378 (36d10+180)
• Speed: 40 ft.

22 (+6) 15 (+2) 21 (+5) 23 (+6) 21 (+5) 26 (+8)

• Saving Throws: Dex +9, Con +12, Wis +12
• Skills: Deception +15, Insight +12, Perception +12, Persuasion +15
• Condition Immunities: charmed, exhaustion, frightened, poisoned
• Resistances: cold, fire, lightning
• Senses: truesight 120 ft.
• Languages: all, telepathy 120 ft.
• Challenge: 24 (62000 XP)

• Shapechanger: Graz'zt can use his action to polymorph into a form that resembles a Medium humanoid, or back into his true form. Aside from his size, his statistics are the same in each form, Any equipment he is wearing or carrying isn't transformed.

• Legendary Resistance (3/Day): If Graz'zt fails a saving throw, he can choose to succeed instead.

• Magic Resistance: Graz'zt has advantage on saving throws against spell and other magic effects.

• Magic Weapon: Graz'zt's weapon attacks are magical.

Innate Spellcasting

Graz'zt's spellcasting ability is Charisma (spell save DC 23). Graz'zt can innately cast the following spells, requiring no material components:

• At will: charm person, crown of madness, detect magic, dispel magic, dissonant whispers
• 3/day each: counterspell, darkness, dominate person, sanctuary, telekinesis, teleport
• 1/day each: dominate monster, greater invisibility


• Multiattack: Graz'zt attacks twice with the Wave of Sorrow.

• Wave of Sorrow (Greatsword): Melee Weapon Attack: +13 to hit, reach 10 ft., one target, Hit; 20 (4d6 + 6) slashing damage plus 14 (4d6) acid damage.

• Teleport: Graz'zt magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.

Legendary Actions

Graz'zt can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creautre's turn. Graz'zt regains spent legendary actions at the start of his turn.

• Attack: Graz'zt attacks once with the Wave of Sorrow.

• Dance, My Puppet!: One creature charmed by Graz'zt that Graz'zt can see must use its reaction to move up to its speed as Graz'zt directs.

• Sow Discord: Graz'zt casts crown of madness or dissonant whispers.

• Teleport: Graz'zt uses his Teleport action.