Large Fiend (Demon) , Chaotic Evil
• Armor Class: 18
• Hit Points: 350 (28d10+196)
• Speed: 40 ft., fly 40 ft.

29 (+9) 12 (+1) 25 (+7) 26 (+8) 24 (+7) 26 (+8)

• Saving Throws: Dex +8, Con +15, Int +15, Wis +14
• Skills: Deception +15, Perception +14, Stealth +8
• Condition Immunities: charmed, exhaustion, frightened, poisoned
• Resistances: cold, fire, lightning
• Senses: truesight 120 ft.
• Languages: all, telepathy 120 ft.
• Challenge: 23 (50000 XP)

• Legendary Resistance (3/Day): If Fraz-Urb'luu fails a saving throw, he can choose to succeed instead.

• Magic Resistance: Fraz-Urb'luu has advantage on saving throws against spell and other magic effects.

• Magic Weapon: Fraz-Urb'luu's weapon attacks are magical.

• Undetectable: Fraz-Urb'luu can't be targeted by divination magic, perceived through magical scrying sensors, or detected by abilities that sense demons or fiends.

Innate Spellcasting

Fraz-Urb'luu's spellcasting ability is Charisma (spell save DC 23). Fraz-Urb'luu can innately cast the following spells, requiring no material components:

• At will: alter self (can become medium-sized when changing his appearance), detect magic, dispel magic, phantasamal force
• 3/day each: confusion, dream, mislead, programmed illusion, seeming
• 1/day each: mirage arcane, modify memory, project image


• Multiattack: Fraz-Urb'luu makes three attacks: one with his bite and two with his fists.

• Bite: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 23 (4d6 + 9) piercing damage.

• Fist: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) bludgeoning damage.

Legendary Actions

Fraz-Urb'luu can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creautre's turn. Fraz-Urb'luu regains spent legendary actions at the start of his turn.

• Tail: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 31 (4d10 + 9) bludgeoning damage. If the target is a Large or smaller creature, it is also grappled (escape DC 24). The grappled target is also restrained. Fraz-Urb'luu can grapple only one creature with his tail at a time.

• Phantasmal Killer (Costs 2 Actions): Fraz-Urb'luu casts phantasmal killer, no concentration required.